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VS2015
Doesn't compile on VS2015. Complains about "error C2397: conversion from 'int' to 'float' requires a narrowing conversion" All URects need to be initialized with float data to fix the error. Also, The project doesn't include glew32, which is an implicit requirement of GLFW.
After getting through those errors, I did like what I saw.... Need a light positioning system for alloy, and the dockable windows would be cool too. Collaborate?