quisp
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Open source implementation of quantum internet simulation package
Currently, in the interface of qubit we refer to measurement basis using `char`. This can lead to hard to detect error when changing code. If the developer put a wrong...
# issue #512 # TODO - [x] Delete MeasurementCount clause - [ ] Send measurement counts in one go - [ ] Send tomography results to RuleEngine - [ ]...
**Current Implementation:** Tomography RuleSet or request (the only type of application at the moment) will create a Rule for state tomography between two end nodes. In this Rule, there are...
**Describe the bug** After running a simulation, the process takes a long time to finish. An example is provided below. **To Reproduce** Steps to reproduce the behavior: 1. branch `steane-decoder-purification...
In the [architecture paper (by rdv et al)](https://ieeexplore.ieee.org/document/9951258), we mentioned the Stage-based Ruleset. This used to be problematic with the old implementation but now with the runtime implemented, it can...
**The problem:** Link-level tomography is done to assign a cost to the routing daemon. This should be a process that is done before applications are run in QuISP. So the...
https://github.com/sfc-aqua/quisp/blob/ee27999a9f343e5920f3937e76a3183c6c82aaba/quisp/modules/QNIC/StationaryQubit/StationaryQubit.ned#L52-L54 Currently, there are parameters for error rate when emitting photons. Since these are not read or used anywhere. It can mislead the user to think that this can be...
**Objective:** Currently, we have a lot of purification protocols defined inside QuISP. In order to create a better development cycle and to gain more confidence in our code base, we...
**Describe the bug** This is a design flaw, which should be addressed in the connection setup protocol itself. Currently, once the RuleSet is received at a node. The node will...
**Currently** In our current implementation, we assume that when a qubit is assigned to the "WaitRule" which means that it is waiting for a message from other nodes before making...