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Redis client written in C++

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Not sure it bug or not but I am experiencing mentioned exception when destroying the object. I am using redis++ via vcpkg for the https://github.com/borisu/bricks In general, code template looks...

**Describe the bug** When I send 100 traffic to redis via AsyncRedisCluster *client client->redis(key, false).command... There are 100 "CLUSTER SLOTS", since always do pool update. AsyncRedis AsyncRedisCluster::redis(const StringView &hash_tag, bool...