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Advanced Towing (Arma 3)

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is Possible to tow only if a Player has a Rope in the Inventory ?? This will be able more realism

Wondering, is it AT (or sister ASL) that adds ropes to vehicle inventory for purposes of towing (or sling loading)? Which inventory items are these? Or we can find them...

Hello, on this video you can see a truck driving down a hill and my vehicle flying until the rope breaks (just like a kite ^^) https://www.youtube.com/watch?v=oqZ3n2l09-k&feature=youtu.be

Hello ! Yesterday, a new function has been added to the Arma's API, it is called `setTowParent`. https://community.bistudio.com/wiki/setTowParent It allows creating a realistic towing ! At last Arma developers have...

Hi! My problem: Value Restriction #0 "sa_tow_ropes" = [] 2:512 Exile_Car_UAZ_Green Is that it works, that is not working, random, doing more than one vehicle, what the problem is? Thanks!

I run mods on my server, HTML will be attached. I run your mods as server mods so they are not seen in that HTML. At some point in a...

Hello. Is there a definition of the rope length? I can see that it defines _RopeLength = RopeLength in the code, but whats the value of RopeLength? I think that...

When ropes are picked up from towed vehicle the helper object is removed but it is not detached before. This results in that every attach-detach of the ropes `attachedObjects` will...

When towing with a prowler there is a kick for setpos 0. Any clue what filter is needed?