Cant tow wrecks
Can you make it possible to tow wrecks? At the moment this is not possible.
It would be a huge help in my missions.
I believe that, if you have control over the mission file, you can make wrecks slingable. It says on the repo readme:
You can customize what can and can't be sling loaded by defining the ASL_SLING_RULES_OVERRIDE variable in the init.sqf file.
[ ["Air", "CAN_SLING", "Ship"], ["Air", "CANT_SLING", "Air"] ];In this example, all objects of class Air can sling load Ships but not Air.
well a wrecked "Air" cant get hooked,.. It seems, as if wrecks dont have the same class as the vehicles
It was implied that if you can define that "Air" gets hooked, then you can find out what the class name for a wreck is and just add it to the array given by the example in my last comment.
@sihingbenni did you get this working via the method suggested above?
No sadly not, I did not find the class name for the wreck, if you have any suggestions i'd be happy to try them
bumping this issue. I will investigate to see if I can find the actual cause of it in a few days.
It seems to be recognizing the wrecks as a valid object for sling loading, its just that something stops the ropes from actually hooking up.