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Add in other 'tiles' 'walls' and assign to different/new items

Open scaryguy334 opened this issue 12 years ago • 4 comments

Either create new items and assign the normally not placeable tiles/walls to them.

Or

Assign the other 'tiles' 'walls' to already existing items and use a HOLD ALT trigger to assign to them and reset on release of ALT

short example list of tiles corruption thorns, mushroom, tree trunk, mushroom tree trunk, pots, heart crystals, demon altar, vines etc...

short example list of walls Mob spawning dungeon walls, Mob spawning obsidian walls, Hellstone brick walls, mud walls, mob spawning dirt walls etc...

scaryguy334 avatar Sep 16 '11 04:09 scaryguy334

Similar to the Placeable gemstones implementation, using createTile for tiles(blocks, placeables) and createWall for walls.

scaryguy334 avatar Sep 16 '11 04:09 scaryguy334

The ability to use items directly form the inventory seems to have hampered this. (at least in regards to gems).

I tried to add Crystal Hearts to the list, but it just constantly tried to use the item. I'll tinker around with this in the future though.

septor avatar Dec 08 '11 20:12 septor

for heart crystals maybe make a crafting thing like 2platforms and a heart cyrstal=placeable heart crystal that u can play on walls and blocks

flaming910 avatar Dec 17 '11 06:12 flaming910

@flaming910 - Read what I said. :)

Re: Converting tiles to non-player placed:

I have an idea how to do this, I'm just not sure how to go about it. It is currently at the top of the to-do list.

septor avatar Dec 19 '11 00:12 septor