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Suggestion: MotionCheck as a toggleable option on NoCrystal

Open HAV0X1014 opened this issue 3 years ago • 2 comments

As of now, the "motion check" on NoCrystal is hard coded on (it will not place as long as you are moving). Requesting that the check be made into a toggle to allow for more aggressive surrounding in combat.

HAV0X1014 avatar Oct 28 '21 21:10 HAV0X1014

The reason that's there is because if surround is allowed to place while the player is moving, it completely blocks the player from moving by placing blocks around them all the time. When I tested this I tried adding an option for what the threshold should be, but it didn't seem to make much of a difference. Would probably be worth revisiting though.

Old-Chum avatar Oct 28 '21 22:10 Old-Chum

Maybe a y-change or off-ground check to toggle off? It should be a switchable mode to make sure no one's playstyle is impacted by the change.

HAV0X1014 avatar Oct 28 '21 23:10 HAV0X1014