sepalani

Results 40 issues of sepalani

Cities can use limits like the one in recruiting servers allowing people from specific HR (low or high) to join in. The same can be done to isolate cheaters, modded...

enhancement

Add chat commands à la Minecraft allowing the host to handle its city (kick a player, change the current time?, etc.)

enhancement

This PR is an attempt to fix the dual-core IPCEvent scheduling error from the following issues: - https://dolp.in/i11862 - https://dolp.in/i11910 Ready to be reviewed.

Currently, event quests aren't working on the Japanese version since the quest format is slightly different compared to the western games.

This PR is based on https://github.com/dolphin-emu/dolphin/pull/12559 and updates the way BBA/HLE polls data. It does so by sleeping less often and pulling data as soon as possible and as much...

This PR is based on https://github.com/dolphin-emu/dolphin/pull/12533 and https://github.com/dolphin-emu/dolphin/pull/12555. I needed to refactor it to deduplicate parts of the code and to allow some parts to be easier to modify in...

While writing a hardware test, I found that `connect` was implemented as always being successful. The previous implementation assumed that the connection succeeded (whereas it hasn't yet). Then, a game...

It seems the BBA/HLE interface doesn't set the TCP push flag when receiving data. The data might not be processed immediately if the PSH flag isn't set. The following filter...