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Is there a recommended workflow for editing/testing the source?
Hey there, I am interesting in playing around with this but thought I should ask first if there is a recommended workflow for editing/testing the source? Did you typically open the Unity solution separately and then build the library and add it to Unity to test, or when you were actively developing it did you have the files combined within a Unity project?
Thanks, -MH
Hello MH,
I think I recompiled the library in visual studio and the Unity project only saw the dll, not the source code. For testing I have a separate Unity project for most of the graph types. Core features where probably tested in the Unity project in this repo, but I can't recall what graph type and data I used. Sorry for being vague, it's been a long time since I actively worked on this. I'll look over the test projects to see in what form they can be put on github.
hope this helps a little