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A problem with brush entity blocking light

Open voivodpl opened this issue 1 year ago • 4 comments

This is decompiled cs_estate. I recreated this bush brush just to be sure everything should be fine.

It appears that one side isn't blocking light at all. Tried either func_wall, func_illusionary, with clipping without clipping, with blocking light etc. It only works right if this is a world brush. cs_estate_hm_shot0000 cs_estate_hm_shot0001

voivodpl avatar Feb 04 '24 21:02 voivodpl

you didn't set up zhlt_lightflags.

http://zhlt.info/entity-changes.html#:~:text=attribute%20is%20ignored.-,zhlt_lightflags,-Set%20optional%20lightflags

mfaizsyahmi avatar Feb 05 '24 11:02 mfaizsyahmi

image

Tried everything I know :D

voivodpl avatar Feb 06 '24 08:02 voivodpl

Check other factors such as zhlt_invisible, fx amount, render mode, or if it's off-grid and may have to be recreated.

seedee avatar Jul 08 '24 12:07 seedee