OpenModMan
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[Suggestion] Mods limits (files count or disc usage)
The game Battleblock Theater supports only 60 custom heads. 1 head is 1 png file. If you put more than 60 files in the folder, the extra ones are simply not loaded in the game (randomly btw).
I see 2 solutions to support:
- In the channel settings, specify the number of files allowed per channel and show an alert warning that no more can be installed during the next installation. However, if they are interchangeable mods, allow it if the total number of files does not exceed the limit.
- Simply display the number of installed files in status area
Also in both options the amount of disk space used after installing the files. Because a friend hinted to me that there may be games where not the number of files is important, but rather the size in megabytes is what matters.
You could pick option, what is more easier to do, but i think first one is more userfriendly or you could implement both =)
Regards