kiss3d
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Objects elongated in stereo camera view
I've written a simple program that renders a set of cubes. First I tried rendering them with the FirstPerson
camera, then FirstPersonStereo
. The FirstPerson view looks mostly how I'd expect:
However, the stereo objects are strangely elongated in Y:
This is reproducible on Mac OSX 10.14.6. I'll try on a linux system as well.
- Reproduced on two different OSX systems (OpenGL renderer string:
Intel HD Graphics 4000 OpenGL Engine
). - The results with
FirstPersonStereo
camera on Debian are worse. The cubes do not appear at all (the image is just a blank black field). Switching toFirstPerson
camera shows the cubes as expected. (OpenGL renderer string:llvmpipe (LLVM 7.0, 128 bits)
ie, no GPU acceleration)
Note that the "stereo" example in kiss3d shows a similar behavior (elongated cubes on OSX, blank screen on Debian)