Sebastiano Mandalà
Sebastiano Mandalà
even stranger the log acknowledge that Android is the target [Package Manager] Connected to IPC stream "Upm-205" after 0.8 seconds. Library Redirect Path: Library/ Rebuilding Library because the asset database...
right after the defines do not shot UNITY_ANDROID ##### Contents of Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.rsp -target:library -out:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll" -refout:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.ref.dll" -define:UNITY_6000_2_6 -define:UNITY_6000_2 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER...
the issue was indeed related to licensing...absolutely incredible I will discuss this with my Unity representative . I had to add this to force untiy using the right toolset for...
The documentation online should be enough to understand how to create a client config file for the floating license https://docs.unity.com/licensing/manual/ClientConfig Best Regards, *Sebastiano Mandalà* On Thu, Oct 2, 2025, 11:28...
Ok. What happened to me might be allegedly (because I won't have the time to investigate any further) a mix of the server not having a default toolset and /...
hmm I have notice my solution is not reliable...game-ci generates this config automatically [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 5, "clientHandshakeTimeoutSec": 10, "clientResolveEntitlementsTimeoutSec": 30,...
it is definitively possible that it was not working because I was using runAsHostUser true edit: I can almost definitively say that the problem was caused by it and using...
what's needed is an option to be able to specify the unity license server toolset too. I am not able to understand why it doesn't recognise it as a default...
I didn't find a way and requested the feature then I moved away from game ci and docker. Mind that I have also realized that the Linux version of unity...
ok nice, i think we got only build server license, but it's all so confusing...who knows On Wed, 29 Oct 2025 at 13:54, Christian Tellefsen ***@***.***> wrote: > *ChristianTellefsen* left...