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Can the Circle compiler generate GLSL shader code?

Open jarble opened this issue 3 years ago • 4 comments

It seems that the Circle compiler generates SPIR-V modules from C++ source code. Is this compiler able to generate GLSL shader source code instead of SPIRV?

If Circle doesn't have this feature, it might be possible to compile these shaders to GLSL using SPIRV-Cross.

jarble avatar Dec 19 '20 20:12 jarble