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Name levels directory based on the BeamNG version

Open andrius-k opened this issue 1 year ago • 0 comments

When using version 0.25 of BeamNG, levels resources are copied to a hardcoded 0.24 directory and consequently, are not found during runtime causing the simulation to crash. This PR dynamically extracts the BeamNG version out of the directory name and uses it if it's available.

andrius-k avatar Aug 07 '22 16:08 andrius-k