Rootex
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Editor crashes randomly on calling the EditorOpenFile event
This happens randomly and there doesn't seem to be any pattern to it. So, the crash could happen on the first call or even after a long number of calls. Also, for some reason this causes a crash in the rendering side of the code.
Exception : Unhandled exception at 0x00007FFFB56B478C (KernelBase.dll) in Editor.exe: 0x0000087D (parameters: 0x0000000000000000, 0x0000003232BFB4F0, 0x0000003232BFB510).
Debug logs towards the end :
The thread 0x1470 has exited with code 0 (0x0). The thread 0x3c9c has exited with code 0 (0x0). The thread 0x43c8 has exited with code 0 (0x0). D3D11 CORRUPTION: ID3D11DeviceContext::PSSetShaderResources: Third parameter, array index 0 corrupt or unexpectedly NULL. [ MISCELLANEOUS CORRUPTION #15: CORRUPTED_PARAMETER3] Exception thrown at 0x00007FFFB56B478C (KernelBase.dll) in Editor.exe: 0x0000087D (parameters: 0x0000000000000000, 0x0000003232BFB4F0, 0x0000003232BFB510). Unhandled exception at 0x00007FFFB56B478C (KernelBase.dll) in Editor.exe: 0x0000087D (parameters: 0x0000000000000000, 0x0000003232BFB4F0, 0x0000003232BFB510).