scribblemaniac
scribblemaniac
> ...fails completely You'll have to be more specific about how this fails with the bitmap layer. When you paste a selection from the clipboard, it is not a floating...
@davidlamhauge No actually, it should work with all tools. I also just recently found out about it too. Have you tested with a version build with qt
Hmm, actually Control+RMB works for me but not Control+LMB or MMB.
> 8 times out of 10 when you're deleting a keyframe you want the indicator to stay on the same frame Actually I find the moving back one frame to...
An important step in clearing up our PR backlog is dealing with this PR because some other features are waiting on this. That's not even mentioning that this has some...
I've never been able to reproduce this either (although I do have other scaling issues currently). Setting the `QT_SCALE_FACTOR` environment variable to something between 0 and 1 may help, or...
As an alternative to scaling or failing, we could always just add a pixel of padding to one side.
As @chchwy said, it is undo/redo related, and should be fixed in @CandyFace's undo/redo rewrite. I am assigning this to him just to make that clearer.
I think it's fine to continue using this one. The discussions here are at the very least historically relevant to these changes.
> One question: why the LayerSound destructor is called twice? I think you're barking up the wrong tree. Here's what I get when I set a breakpoint in `SoundPlayer::~SoundPlayer`: ![Screenshot...