scribam

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# Vita3K summary - Version: v0.1 - Build number: 1734 - Commit hash: https://github.com/vita3k/vita3k/commit/aebc9fb0 # Screenshots ![vOpenTyrian](https://user-images.githubusercontent.com/25406440/98463312-9efdd100-21ba-11eb-94e9-d67bada95d1e.PNG) # Log [vita3k.log](https://github.com/Vita3K/homebrew-compatibility/files/5506212/vita3k.log)

vpk generated by ci: https://github.com/flyinghead/flycast/actions/runs/8161057694/artifacts/1299537862

@Rinnegatamante elf is now available: https://github.com/flyinghead/flycast/actions/runs/8184592546/artifacts/1305003593

New build available with vitaGL compiled with HAVE_WRAPPED_ALLOCATORS=1

New build available with SDL2 from https://github.com/Northfear/SDL (and compiled with `VIDEO_VITA_VGL=ON`)

Thank you for your help @bythos14. I pushed a commit to ifdef out the os_InstallFaultHandler and os_UninstallFaultHandler functions in linux/common.cpp for the vita. A new build is available for testing

I rebased the branch onto master, removed the kubridge submodule to include it in the ci directly and squashed the latest ifdef changes

@Rinnegatamante @bythos14 How is the new build with the last 3 commits added? Is performance good enough?

@EmuKing20 can you try the latest build and see if you still have issues?