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Persistant Large Collisions in Multi

Open JohnAFernandez opened this issue 2 years ago • 0 comments

Player collisions still seem to have extra large collisions with other ships. Prev_pos also seems to be set correctly when interpolating. Happens on 23.2.1, so even with all known fixes applied.

This also seems to have been present in retail.

We will need actual data on these collisions in order to properly debug, because I'm out of ideas.

JohnAFernandez avatar Dec 09 '23 20:12 JohnAFernandez