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Made a clock to control how often beam impact spews are created

Open EatThePath opened this issue 3 years ago • 2 comments

needs tuning and cleanup still

EatThePath avatar Apr 12 '22 05:04 EatThePath

FYI, this is still in draft largely because tests have so far failed to show the expected improvements in performance.

EatThePath avatar May 12 '22 19:05 EatThePath

Hmmmmm, maybe 30 per second is still too much? If you're running 120 fps that only cuts down the spew by a factor of four, no? Try 15 per second?

JohnAFernandez avatar May 30 '22 19:05 JohnAFernandez