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Examples for 2D ragdoll animations?

Open tobybear opened this issue 7 months ago • 0 comments

In the feature list it says under animation: "Bone based physics for 2D ragdoll animations"

I assume this is done via the Spine library that is provided (optionally) in the project builder. Is this correct? Are there any samples or sample games that show how to integrate or use this feature?

tobybear avatar Jul 20 '24 18:07 tobybear