Kirk Scheibelhut

Results 22 issues of Kirk Scheibelhut

Gigantamax formes and moves should not be included in the data files (they are not in the game data files, they are not formes/moves by that definition). PS has begun...

Right now the calc handles recoil, crash damage, Struggle self damage and mindblown self damage in `Result#getRecoil`. There are further sources of self damage: - `"33% (can't KO)"`: Clangorous Soulblaze...

**Bug Report:** https://www.smogon.com/forums/threads/pok%C3%A9mon-showdown-damage-calculator.3593546/post-8203525 - In gens 1-6, changing DVs/IVs manually should also change the HP Type/base Power ([see calculation here](https://github.com/pkmn-cc/Pokemon-Showdown-Stats/blob/master/ps/index.js#L102)) - changing the Hidden Power type/base power in gens 1-6...

bug
@ps/data

> An html5 service worker sounds easier to do, and it would provide offline access for all operating systems. > > Here's an example, though you'll also need to make...

enhancement
planned
new-ui

**Parcel:** https://parceljs.org/ **Webpack:** https://webpack.js.org/ Parcel looks much simpler. Ideally the bundler should: - concat and minify JS - minify HTML/CSS - handle cache busting

enhancement
planned
new-ui

### Zig Version 0.11.0-dev.2247+38ee46dda ### Steps to Reproduce and Observed Behavior I'm assuming Windows needs something similar to the solution for macOS from #15006 ``` $ git clone https://github.com/pkmn/engine.git $...

bug
os-windows

### Zig Version 0.12.0-dev.876+aaf46187a ### Steps to Reproduce and Observed Behavior I noticed a regression on my project's benchmark and bisected it via nightlies - `zig-macos-aarch64-0.12.0-dev.866+3a47bc715` produces code that runs...

optimization
backend-llvm
regression

### Zig Version 0.12.0-dev.3676+21a6a1b0f ### Steps to Reproduce and Observed Behavior ``` $ git clone https://github.com/pkmn/engine.git $ cd engine $ git reset --hard 047d6e71f60dbbf8e645e5de491076cc3cdf3ea9 $ zig version 0.12.0-dev.3676+21a6a1b0f $ zig...

bug
frontend

I'm trying to describe/summarize existing competitive Pokémon AI projects for https://pkmn.ai/projects and was wondering if you would be willing to help provide an explanation for this project (which might also...