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SceneryContext: Fix flickering issue when BVV LUTs update

Open skalarproduktraum opened this issue 10 months ago • 0 comments

This PR:

  • fixes an issue where the volume rendering would flicker whenever the BVV LUT was updated, which is quite annoying
  • this fix double-buffers the LUT and waits for it to become available on the GPU before replacing the old one, fixing the flickering issue

skalarproduktraum avatar Apr 19 '24 09:04 skalarproduktraum