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All mouse buttons seem to be recognized as button1
Move the camera works with all mouse buttons but should only be possible with button1. Also, commands wich are assigned to button 2 and 3 do not work.
In my initial investigation I found line 101 in GLFWMouseAndKeyHandler
to be strange as the pressed button is always set to 0 same goes for the drag event above. However, this might not be relevant as the getMask
method does not access that value. But that is also the point were I stopped my investigation as my knowledge of AWT input mask is lacking. Maybe the error is there somewhere. I don't see any code adding anything single button 2 and 3 clicks to the mask. And going with the debugger there and pressing left or right mouse buttons results in the same mask (1024).
Also scenerygraphics/sciview#356 of sciviewe might be related.
still valid