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Functions not yet implemented

Open scemino opened this issue 5 years ago • 0 comments

  • [ ] activeController
  • [x] actorAlpha
  • [x] actorAnimationNames
  • [x] actorAnimationFlags
  • [x] actorAt
  • [x] actorBlinkRate
  • [x] actorColor
  • [x] actorCostume
  • [x] actorDistanceTo
  • [x] actorDistanceWithin
  • [x] actorFace
  • [x] actorHidden
  • [x] actorHideLayer
  • [x] actorInTrigger
  • [x] actorInWalkbox
  • [x] actorLockFacing
  • [x] actorPlayAnimation
  • [x] actorPosX, actorPosY
  • [x] actorRenderOffset
  • [x] actorRoom
  • [x] actorShowLayer
  • [x] actorSlotSelectable
  • [x] actorStand
  • [x] actorStopWalking
  • [x] actorSound
  • [x] actorTalkColors
  • [x] actorTalking
  • [x] actorTalkOffset
  • [x] actorTurnTo
  • [x] actorUsePos
  • [x] actorUseWalkboxes
  • [x] actorVolume
  • [x] actorWalking
  • [x] actorWalkForward
  • [x] actorWalkSpeed
  • [x] actorWalkTo
  • [x] addCallback
  • [ ] adhocalytics
  • [x] addSelectableActor
  • [x] addTrigger
  • [x] arrayShuffle
  • [x] assetExists
  • [x] breakwhilecamera
  • [x] cameraAt
  • [x] cameraBounds
  • [x] cameraFollow
  • [x] cameraInRoom
  • [x] cameraPanTo
  • [x] cameraPos
  • [x] chr
  • [x] clampInWalkbox
  • [x] createActor
  • [x] createLight, lightBrightness, lightConeDirection, lightConeAngle, lightConeFalloff, lightCutOffRadius, lightHalfRadius, lightTurnOn, lightZRange
  • [x] createObject
  • [x] createTextObject
  • [x] cursorPosX
  • [x] cursorPosY
  • [x] cutscene
  • [x] cutsceneOverride
  • [x] definePseudoRoom
  • [x] defineRoom
  • [x] defineSound
  • [x] deleteObject
  • [x] distance
  • [x] enableTrigger
  • [x] enterRoomFromDoor
  • [x] exCommand EX_ALLOW_SAVEGAMES // exCommand EX_POP_CHARACTER_SELECTION not used
  • [x] exCommand EX_AUTOSAVE
  • [x] exCommand EX_AUTOSAVE_STATE
  • [x] exCommand EX_BUTTON_HOVER_SOUND
  • [ ] exCommand EX_CAMERA_TRACKING
  • [x] exCommand EX_FORCE_TALKIE_TEXT
  • [ ] exCommand EX_IDLE_TIME
  • [ ] exCommand EX_OPTIONS_MUSIC
  • [ ] exCommand EX_RESTART
  • [x] exCommand EX_SHOW_OPTIONS
  • [x] fadeOutSound
  • [x] findObjectAt
  • [x] findRoom
  • [x] findScreenPosition
  • [x] flashSelectableActor
  • [x] frameCounter
  • [x] gameTime
  • [x] getPrivatePref, setPrivatePref
  • [x] getUserPref, setUserPref
  • [x] in_array
  • [x] incutscene
  • [x] indialog
  • [ ] inputController
  • [x] inputHUD
  • [x] inputOff
  • [x] inputOn
  • [x] inputSilentOff
  • [x] inputState
  • [x] inputVerbs
  • [x] is_function
  • [x] is_object
  • [x] isActorOnScreen
  • [x] isActorSelectable
  • [x] isInputOn
  • [x] isInventoryOnScreen
  • [x] isObject
  • [x] isSoundPlaying
  • [x] jiggleInventory
  • [x] jiggleObject
  • [x] loadArray
  • [x] loadSound
  • [x] logEvent
  • [x] logInfo
  • [x] logWarning
  • [x] loopMusic
  • [x] loopObjectState
  • [x] loopObjectSound
  • [x] loopSound
  • [x] markAchievement
  • [ ] markProgress
  • [ ] markStat
  • [x] masterActorArray
  • [x] masterRoomArray
  • [x] masterSoundVolume
  • [x] microTime
  • [x] moveCursorTo
  • [x] mumbleLine
  • [x] musicMixVolume
  • [x] objectAlpha
  • [x] objectAlphaTo
  • [x] objectAt
  • [x] objectBumperCycle
  • [x] objectCenter
  • [x] objectColor
  • [x] objectDependentOn
  • [x] objectFPS
  • [x] objectHidden
  • [x] objectHotspot
  • [x] objectIcon
  • [x] objectLit
  • [x] objectMoveTo
  • [x] objectOffset
  • [x] objectOffsetTo
  • [x] objectOwner
  • [x] objectParallaxLayer
  • [x] objectParent
  • [x] objectPosX
  • [x] objectPosY
  • [x] objectRenderOffset
  • [x] objectRoom
  • [x] objectRotate
  • [x] objectRotateTo
  • [x] objectScale
  • [x] objectScaleTo
  • [x] objectScreenSpace
  • [ ] objectShader
  • [x] objectSort
  • [x] objectState
  • [x] objectTouchable
  • [x] objectUsePos
  • [x] objectUsePosX
  • [x] objectUsePosY
  • [x] objectValidUsePos
  • [x] objectValidVerb
  • [x] ord
  • [x] pickupObject
  • [x] pickupReplacementObject
  • [x] playMusic
  • [x] playObjectSound
  • [x] playObjectState
  • [x] playSound
  • [x] playSoundVolume
  • [x] popInventory
  • [x] pushSentence
  • [x] random
  • [x] randomfrom
  • [x] randomOdds
  • [x] randomodds
  • [x] randomseed
  • [ ] refreshUI
  • [x] removeCallback
  • [x] removeInventory
  • [x] removeTrigger
  • [x] roomActors
  • [x] roomEffect
  • [x] roomFade
  • [x] roomLayer
  • [x] roomOverlayColor
  • [x] roomRotateTo
  • [x] roomSize
  • [x] sayLine
  • [x] sayLineAt
  • [x] scale
  • [x] screenSize
  • [x] selectActor
  • [x] setAmbientLight
  • [ ] setDebugger
  • [x] setDefaultObject
  • [x] setVerb
  • [x] shakeObject
  • [x] stopObjectMotors
  • [x] soundMixVolume
  • [x] soundVolume
  • [x] startDialog
  • [x] startglobalthread
  • [x] stopAllSounds
  • [x] stopObjectMotors
  • [x] stopSentence
  • [x] stopSound
  • [x] stopTalking
  • [x] strcount
  • [x] strcrc
  • [x] strfind
  • [x] strfirst
  • [x] strlast
  • [x] strlines
  • [x] strreplace
  • [x] strsplit
  • [x] talkieMixVolume
  • [x] translate
  • [x] threadid
  • [x] threadpauseable
  • [x] triggerActors
  • [x] verbUIColors
  • [x] walkboxHidden

scemino avatar Jun 13 '19 17:06 scemino