flutter_tracker
flutter_tracker copied to clipboard
A simple family tracker based on the popular Life360 app. This was written as an exercise in recreating a popular app using the Flutter development kit.
Flutter Tracker
A Family Tracker for Flutter. This project is only an exercise in re-creating a propular family tracker using Flutter and should not be used for production purposes.
![]()
Firebase
Firebase and firestore are required to run this so make sure to setup a new project.
Style Guide
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
VSCode
You will need to install the Dart and Flutter plugins.
![]()
![]()
launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "Flutter_Tracker_DEV",
"type": "dart",
"request": "launch",
"program": "lib/main_dev.dart",
"args": [
"--flavor",
"development"
]
},
{
"name": "Flutter_Tracker_PROD",
"type": "dart",
"request": "launch",
"program": "lib/main_prod.dart",
"args": [
"--flavor",
"production"
]
}
]
}
Settings
You will need to create these files:
android/key.properties
storePassword=<store password>
keyPassword=<key password>
keyAlias=key
storeFile=<path/to/key/file.jks>
android/local.properties
app.id=io.flutter_tracker.app
flutter.buildMode=release
flutter.versionName=1.0.0
flutter.versionCode=1
flutter.sdk=<path/to/flutter/sdk>
sdk.dir=<path/to/android/sdk>
transistorsoft.license=<transistorsoft license key>
Google Services
You will need to add your firebase services json config into the following folders. You can find this file in your firebase project settings.
android/app/src/development
android/app/src/production
Android SDK
You will need to download, unzip the android sdk and update the ANDROID_HOME env var with the path.
https://developer.android.com/studio#downloads
Scroll down to the Command line tools only section.
NOTE: You DO NOT need to download Android Studio.
Java
Java 8 is requried. It seems that the andorid sdk does not support Java 11 yet.
Environment Variables
export JAVA_HOME=/usr/lib/jvm/java-1.8.0-openjdk-amd64
export ANDROID_HOME=$HOME/android/sdk
export PATH=$PATH:$JAVA_HOME:$JAVA_HOME/bin:$ANDROID_HOME/tools/bin:$ANDROID_HOME/platform-tools:$HOME/dev/flutter/bin:$HOME/dev/flutter/bin/cache/dart-sdk/bin
Build App Bundle
flutter build appbundle --flavor development -t lib/main_dev.dart
flutter build appbundle --flavor production -t lib/main_prod.dart
flutter build appbundle --flavor production --release -t lib/main_prod.dart
Build APK
flutter build --flavor development -t lib/main_dev.dart
flutter build --flavor production -t lib/main_prod.dart
flutter build --flavor production --release -t lib/main_prod.dart
Run and debug
Command line
flutter run --flavor development -t lib/main_dev.dart
flutter run --flavor production -t lib/main_prod.dart
VSCode
Plug an android device into your computer and enable usb debugging. Next, open the project in VSCode. If everything is setup correctly then you'll see the Flutter version and your device shown at the bottom.
![]()
Now just press F5 and it will build and launch the app on your device. This menu will also appear in the window:
![]()
Docker
docker-compose up flutter_tracker
Screenshots
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()