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Crash with Morph while accumulating new Morphs

Open Lazarix opened this issue 7 years ago • 1 comments

Modpack Information

  • Current Pack Version:
  • [X ] I am running FoolCraft via Curse/Twitch Launcher
  • [X ] I can reproduce this issue consistently
    • [ ] In single player
    • [X ] In multiplayer
  • [X ] I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
  • [X ] I am crashing and can provide my crash report(s)
  • [X ] I have not altered the modpack [if you have, note the removed mods/added mods/changes in Additional Information]

Issue Description

Morph listed as cause of crash which occurs when killing mobs and accumulating their morph

Reproduce Steps

  1. Go to a dungeon
  2. Kill some mobs
  3. You'll come across a mob that you don't have the morph for
  4. Crash

https://paste.dimdev.org/heqayugura.mccrash

Additional Information

Lazarix avatar Oct 07 '18 14:10 Lazarix

Known issue with Morph that I've been working on.

The NBT Data against that user has gotten too large. Quick answer is to use something like NBTExplorer, and prune the entire tree of Morph off.

The longer fix I've been working on is submitting creatures to the global Morph exclusion list (which is downloaded each game load). It helps remove mob NBT so that visually identical mobs are treated as identical.

I think my change is still pending import tho - but use NBTExplorer in the meantime. Or reset the user profile.

If it is something else, you'll likely need to log the bug to the Morph mod itself.

generrosity avatar Oct 29 '18 20:10 generrosity