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TE Reservoir autocrafting troubles

Open Revvilo opened this issue 7 years ago • 1 comments

Modpack Information

  • Current Pack Version: 1.5.1
  • [ ] I am running FoolCraft via Curse/Twitch Launcher
  • [x] I can reproduce this issue consistently
    • [ ] In single player
    • [x] In multiplayer
  • [x] I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
  • [ ] I am crashing and can provide my crash report(s)
  • [x] I have not altered the modpack

Issue Description

If anyone could help with their own ideas or troubleshooting I would be very appreciative, as I can't really work out what's going on here. Maybe I'm missing something?

I've created AE2 autocrafting recipes for reservoirs from Thermal Expansion and they just get stuck at Scheduled for crafting the Signalum Reservoir.

What I've tried

  • I've tried enabling substitutions on the recipes;
    • This is what enables it to craft until the Signalum Reservoir Without substitutions, the first tier of the reservoirs fails to craft outright.
  • I've tried clearing the recipes and starting over with no other reservoirs available so that I get only the ones provided by JEI.
    • It failed to craft the first upgrade.
  • And vice-versa with manually crafting the reservoirs to begin with then manually creating the patterns from existing items.
    • It behaved the same as the recipes created by JEI.
  • I've tried taking the rejected Reinforced Reservoir and making a new Signalum Reservoir pattern from it with substitutions enabled
    • It still doesn't recognise existing or newly crafted Reinforced Reservoirs

What I reckon

  • There is no difference between the rejected Reinforced Reservoir and the one in the pattern. Not NBT, not metadata, nothing.
  • Contrary to the other recipes (also with substitutions enabled), the recipe for the Signalum Reservoir fails to recognise existing or freshly crafted Reinforced Reservoirs - and thus crafts a new Reinforced Reservoir every time it, or any tier above it, is requested, but then refuses to use the Reinforced one in crafting.
  • Also contrary to the other recipes, the reservoir is not the last item in the ingredient list on the patterns for the Signalum and Resonant Reservoir It's a bit of a longshot but it seems to be the only difference between the patterns that work and those that don't.

Reproduce Steps

  • Create the autocraft patterns for all teirs of reservoirs and make sure recipes that include other reservoirs have substitutions enabled
  • Have the materials ready for the craft to take place
  • Request a Resonant Reservoir
  • Observe it craft a new Reinforced Reservoir even when one exists, and stop crafting at the recipe for the Signalum one.

Additional Information

Stops Here:

Revvilo avatar Sep 04 '18 07:09 Revvilo

Have you tried this with just AE2 and TE to see if it works?

scalda avatar Sep 15 '18 11:09 scalda