rpg-text
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Build a dataset of descriptions of fights, locations and NPC interactions to use with natural language processing.
The goal is to use Markov Chains to generate natural language in specific scenarii, whether it's about combat, locations, npc interactions (like greetings, and buying / selling items, not specific story-required dialogue) and so on.
This is totally a side feature, something neet to have, but will require a lot of work to be able to make a large enough dataset to be able to generate natural sounding sentences.