Steve Baer
Steve Baer
figure out correct line numbers when glslify is used as a preprocessor
The inputs for each component should be included in the autocomplete list
It would be nice to visually see what the input attribute and uniform variable values are while editing shaders.
Figure out a good way to enable tessellation shaders. We’ll need to allow for a configurable patch size
Right now we are handling attributes with predefined layout location information. The same should be done for uniforms
The second output name for SortList is _1. See if there is a way to tune this up so a better name is created
Add the ability to convert a ghpython script into a stand-alone grasshopper component
Add built-in variable for ghpython scripts to access Grasshopper.Kernel.IGH_ActiveObject. This allows for access to the same bits and pieces that VB/# scripts have access to in grasshopper. See the DottetLine.gh...
The python component really needs a debugger similar to the one in EditPythonScript
The object/class/function browser on the left side of the standard script editor (in EditPythonScript), should also be available in the grasshopper component. We should be able to add other libraries...