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generals.io knockoff in Elixir. Working towards a multi-part elixir tutorial that uses this as a base

Generals

No readme yet.

TODO

  • Features

  • [ ] UI sweep on board concepts

    • [ ] Player ownership colorization
    • [ ] Cell type looks
    • [ ] Army number over general / town types
    • [ ] Center map on start
    • [ ] Turn counter
    • [ ] Display future moves
  • [ ] Multiple players join game

  • [ ] Army strength / land count info

  • [x] Clear future moves

  • [ ] Generals should be far enough away from each other (static or dynamic?)

  • Bugs

  • [ ] Fix issue with own general being converted to town

Installation

mix deps.get
mix test