generals
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generals.io knockoff in Elixir. Working towards a multi-part elixir tutorial that uses this as a base
Generals
No readme yet.
TODO
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Features
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[ ] UI sweep on board concepts
- [ ] Player ownership colorization
- [ ] Cell type looks
- [ ] Army number over general / town types
- [ ] Center map on start
- [ ] Turn counter
- [ ] Display future moves
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[ ] Multiple players join game
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[ ] Army strength / land count info
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[x] Clear future moves
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[ ] Generals should be far enough away from each other (static or dynamic?)
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Bugs
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[ ] Fix issue with own general being converted to town
Installation
mix deps.get
mix test