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Bug report:

Open discmage opened this issue 1 year ago • 1 comments

It seems that if you use Symmetrize in Edit mode to modify the positions of the 'VRM for Blender' rig, it will break the bone labels for VRM Export when you go out of Edit mode.

To Reproduce Steps to reproduce the behavior:

  1. Use the Create VRM Model
  2. Scale to mesh (optional maybe)
  3. Modify one side of the rig
  4. Select edited bones, right click, use symmetrize
  5. Go out of Edit mode and see the issues with bone assignment in VRM for Blender.

Expected behavior Symmetrize to not break the Bone assignment (as this saves a lot of time)

Desktop

  • OS: Windows 10
  • Blender 3.2.1
  • Addon Version 2.11.0

Additional context VRMforBlenderIssue

discmage avatar Dec 22 '22 05:12 discmage