VRM-Addon-for-Blender
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Question: Possible to export to VRM with materials/shaders?
I absolutely love this addon for blender and have had so much fun practicing making my own VTUBERs from scratch with it! This addon single-handedly got me back into 3D modelling! I just don't know if it's possible to get the shaders to export with the model (I tried making a toon shader from scratch and it ended up just making the model white- very sad.) If it's not currently available, is there a way you could add it to the future? If not that's fine! Thank you for your time! :D
Hi!
The add-on exports materials in the same way as the Blender glTF 2.0 Add-on because VRM is derived from glTF 2.0. glTF 2.0 Add-on is limited in the number of supported shader node groups, see documentation. https://docs.blender.org/manual/en/3.0/addons/import_export/scene_gltf2.html?highlight=gltf#exported-materials
In addition, our add-on adds VRM's own shader node group. Materials are exported using them.
See also: https://github.com/saturday06/VRM_Addon_for_Blender/issues/99
Ah! Thank you oh so much for your help! I hope you have a fantastic day!!!
Material documentation is ready.
- https://vrm-addon-for-blender.info/en/material-pbr?locale_redirection
- https://vrm-addon-for-blender.info/en/material-mtoon?locale_redirection