Unattended mod update possibilty
Please add an option tu update mod in unattended mode (with come command-line switch?) for dedicated servers.
SMM is designed to be used on a desktop, managing both your client and servers in one place from your local machine. If you update the mods on the server, you have to update them on your client too, so if you're managing the server through SMM you are already opening SMM, so you can update the server mods from there (the update check currently only checks for updates of the currently selected install, so you'll have to select first your client and update the mods, then the server and update the mods).
If you want to manage the mods on a headless server, something like having a script that runs before starting the server, you can use ficsit-cli instead, which was designed for that, though by managing your server mods completely separately from your client, it is possible to run into situations where the server resolves some mod versions, but your client resolves different mod versions.