Wil Alvarez
Wil Alvarez
This should allow us implement callbacks for the async operations, instead of coroutines
For URLs, bodies, headers, and parameters in general
Some of the events that may be propagated: * request started * download started * download progress * download completed * upload started * upload progress * upload completed *...
Assets/SimpleHTTP/Client.cs(39,22): warning CS0618: `UnityEngine.Networking.UnityWebRequest.Send()' is obsolete: `Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
To build and parse URLs, query params, etc
Maybe with Doxygen or [something](https://forum.unity3d.com/threads/free-plugin-for-automatic-documentation-of-your-project-through-doxygen.128355/) that could offer similar functionality
https://github.com/satanas/libturpial/blob/development/libturpial/api/core.py This change should: * Migrate the existing code to python 3 * Add more tests to cover functionality (if necessary) * Ensure previous tests pass locally
https://github.com/satanas/libturpial/blob/development/libturpial/lib/http.py This change should: * Migrate the existing code to python 3 * Add more tests to cover functionality (if necessary) * Ensure previous tests pass locally
https://github.com/satanas/libturpial/tree/development/libturpial/lib/interfaces This change should: * Migrate the existing code to python 3 * Add more tests to cover functionality (if necessary) * Ensure previous tests pass locally