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Connection refused instead connecting to another lobby

Open austv opened this issue 1 year ago • 0 comments

I have two lobbys and I added them this way:

  # Add here fallback lobbies, also used for /hub command.
  fallback_list:
    - lobby
    - lobby-2

When the "lobby" is off-line, it's suppose to connect directly to "lobby-2". But, somehow, the player is tried to connected to "lobby" and, if the connection get refused, then moved to "lobby-2". Something like that: image

Is that correct?

austv avatar Feb 08 '24 13:02 austv