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Minecraft 4k: decompiled, translated to C using SDL for graphics and input, and improved upon

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I added a basic Xcode project, so you can build and archive on a Mac. Let me know if there's anything else you need with this. I linked to libSDL2.a...

Anything past -64 on any axis becomes distorted. Issue is independent of whether gameLoop uses doubles or floats. May have something to do with modulo. This does not pose a...

At some point it would be a good idea to have all raycasting functionality run in a compute shader. Creating this issue to remind myself.