StAC-tf2
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[Feature Req] API
StAC should have its own API (even if it's very basic) for other plugins to use. For example, there is rage_matrix_attack
ability for FF2 which changes sv_cheats
for all clients during slowmo and StAC can ban all these clients.
So it would be really useful if StAC had StAC_OnCheatDetected
forward (just like in SMAC) and probably other forwards & natives to control through the code.
good idea, will implement
@sapphonie Any expected ETA on this?
@sapphonie Any expected ETA on this?
Depends, what do you need it for? Would like some more use cases so I can know what exactly to do, here, or if a solution already exists (e.g. toggling cvars, etc)
There's also the fact that StAC hasn't... really been designed with Funny Gamemodes:tm: in mind, so... errrr. I dunno. I don't know if I want to open the door to having to write a bunch of workarounds for silly plugins doing
Essentially i just want to be able to filter & log and/or act on events in my own external system without having to parse logs.
Essentially i just want to be able to filter & log and/or act on events in my own external system without having to parse logs.
Would firing off something based off StacLog work? Do you need the additional data e.g. StacLogNetData etc?
Essentially i just want to be able to filter & log and/or act on events in my own external system without having to parse logs.
Would firing off something based off StacLog work? Do you need the additional data e.g. StacLogNetData etc?
In the works