David Santos

Results 78 comments of David Santos

I was able to replicate this issue. Stadin renders slightly different than without the standin.

Hi @chrizzFTD, Thank you for reporting this. I think this would be a great addition. I will go ahead and log this internally as I believe it may require some...

Thank you @PatrickPalmer for reporting this issue. I have tested this on my end and I am experiencing the same issue. We haven't yet implemented too much support for USD...

Hello @cawney4, I took a look at this issue. This is an issue that I had previously logged. We haven't specifically done work to fix this issue to this point...

Hi @flipsidezagit. Thank you for reporting this issue. I will log a ticket internally for this to see about the feasibility of adding this feature to the import options. I...

Thank you @bazhutkin for reporting this issue. Because we use specific builds of USD inside of Maya we usually only update USD per release of Maya so that we don't...

On another note, I was not able to reproduce the issue that you are experiencing. Are you using the following for launching USDView? https://help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-C452B331-7C4D-4B58-A1BA-D03775F266A8

Hi @hamedsabri ! Hope you have been doing well. I took a look and I am able to repro the error. For me the error also occurs if I attempt...

Hi @hamedsabri, I looked into this and it seems that USD does support double3, float3, and half3. However, in Maya itself all translations (including pivots) are double precision. For now,...