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WebGL crash during render large scale images
I am processing geotiff images using the plotty library In small size images with relatively small height and width - they all work perfectly (but slowly...) In images with large size images with large height and width the browser throws a lot of warnings, sometimes crashes and of course does not display the layer The warning is: mapbox-gl.js:35 WebGL: INVALID_VALUE: bufferSubData: buffer overflow mapbox-gl.js:35 WebGL: INVALID_OPERATION: bindBuffer: object does not belong to this context WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
no answer? you have solution for performance?