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Scripting documentation for Sanny Builder & CLEO Redux
What about some schemas? - `schema/game.json` for `[game]/[game].json` files, - `schema/enums.json` for `[game]/enums.json` files. If you want to use it you should reference schemas in your `.json` files. I'm not...
Command which name starts with GET_ must have at least an output param or have 'is_condition' attribute ``` Error: name: GET_CAMERA_FROM_NETWORK_ID, extension: default Error: name: GET_CELLPHONE_RANKED, extension: default Error: name:...
snippet: to search in snippets content show/hide button for snippet content in the central list where available
- [x] collapse filters and extensions list by default on mobile screen (collapsible directive) - [x] switch modal/rail on window resize - [x] lock save/submit button on click - [x]...
In addition to SB classes and opcodes form, there should be another representation matching CLEO Redux (JavaScript) implementation. Static methods and constructors start with a capital letter. Instance methods start...
use compound keys from translation files to get the class description. ``` classes..description enums..description ```
classes section in sa.json lacks descriptions. currently the description can only be added locally by manual editing of the json file and committing to the repo GTA III and VC...