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various refactoring

Open sanderland opened this issue 4 years ago • 1 comments

  • [ ] player config, via a single store/model + update all gui views
  • [ ] game state, in gamenode instead of game? faster nav, allow ae etc better. mem use seems ok?
  • [ ] config/logs factored out so they can be used before window is loaded?
  • [ ] scaling of dialogs/fonts, via config?
    • auto sizing widgets. track lines in description, adjust?
  • [ ] consolidate ai options
  • [x] wrap soundloader into something more stable
  • [ ] core utils non kivy dependent for engine etc

sanderland avatar Feb 21 '21 13:02 sanderland