Stéphane ANCELOT
Stéphane ANCELOT
Thanks for your reply. I gave it a try but faced to unattended issue , meshDesc polygons does not exist ``` let meshDesc = new this.PhysX.PxConvexMeshDesc(); meshDesc.points.count = vertices?.length; meshDesc.points.stride...
I have already vertices and faces . I want to use it with babylonjs meshes for collide detection Le lun. 22 janv. 2024 à 19:09, Max Thiele ***@***.***> a écrit...
you are right ,PxConvexMesh won't be a good choice in my case. I will only use collide engine, in a not very usual mode. I will teleport collide objects and...
I used the second proposal , and to modify a bit the server //index.ts ``` import path from "path"; import { fileURLToPath } from "url"; const __filename = fileURLToPath(import.meta.url); const...
Yes,I can. let me get a little time to dit it next week.
Hi, I made a pull request. When working again on it trying to deploy, I faced problems where node was unable to load the .js file as esm module. =>...
> Did you deploy only the dist folder - or the entire folder? I deployed the dist folder. I can not share code . I made a small mistake in...
At the moment I stick to json db. I can share the beginning content of dist/server/index.js , obviously nothing obfuscated : ``` / src/server/index.ts import express from "express"; import {...
I tried it , I had this compilation error E:/WORKSPACE/cgal/Polygon_mesh_processing/examples/Polygon_mesh_processing/create_bended_cylinder.cpp:52:8: error: 'sweep_extrude' is not a member of 'PMP' 52 | PMP::sweep_extrude(mesh, guide, out); | ^~~~~~~~~~~~~
I compiled using msys2 mingw64 compiler. Removing this line compiles.