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Streamer Plugin for SA-MP (San Andreas Multiplayer)

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Hi, current dynamic areas/cp/racecp not detecting NPC players.

Before reading this, let me tell you about what happens when we have lots of items in different virtual worlds in the same place: I, for example, have ~29.000 objects...

Can you add dynamic gangzone's using: ``` // Gangzones - Player (YSF.inc) native CreatePlayerGangZone(playerid, Float:minx, Float:miny, Float:maxx, Float:maxy); native PlayerGangZoneDestroy(playerid, zoneid); native PlayerGangZoneShow(playerid, zoneid, color); native PlayerGangZoneHide(playerid, zoneid); native PlayerGangZoneFlash(playerid,...

The concept is to be able to define a cylinder area or a conic area by two points and a radius (well, two radii for the cone, where both points...

@Crayder originally brought this idea up in #128 but I thought I'd open an issue for it since I'm in the mood for contributing to this plugin now (finally!) I'm...

``` pawn native Streamer_GetPriorityRange(type, &min, &max, playerid = -1); native Streamer_SetPriorityRange(type, min = -1, max = -1, playerid = -1); ``` This should automatically update items of that type for...

Because Streamer_Update(Ex) functions are looping through items, I thought that it would be more efficient to have an "id" parameter, so only that id will be updated on player's screen,...

Today I needed to make the objective to appear to vehicles even if the vehicle isn't streamed-in for the player (objective dissapears when the vehicle streams out, so I need...

In 2.9.5 version pickups are not updated when position is changed. Pickups get into a new position after restreaming only. In 2.9.4 was ok.

There is a huge performance issue in the new versions of this plugin. As of v2.9.0 when players have **independent tick rate**, if you have many players connected to the...