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SFX code cleanup

Open samhocevar opened this issue 9 months ago • 0 comments

The new SFX code needs a good cleanup. We do a lot of floating point operations because we mix frames, samples, seconds, Hz, etc. and also dividing some values by the SFX speed… This leads to precision issues and unnecessary divisions.

samhocevar avatar Apr 03 '25 14:04 samhocevar