Sam Hocevar

Results 189 comments of Sam Hocevar

Here’s how it looks like so far: http://sam.hocevar.net/projects/ikemen/

It is a problem with OpenGL versions (4.2 vs. 4.5). I submitted a fix in #660.

I think the code in `image.go` is just a symptom of the leak, not its root cause. From what I can observe, if the `Sff` object is destroyed, the textures...

Hi! I believe this was fixed in the audio engine rewrite (3c3abaf8df09620e345aad36f857c0ec9278bf6e). Audio playback now happens in a completely separate goroutine and cannot be interrupted if e.g. a script is...

Just my two cents: the only way for `tm` to become `NaN` in this codepath is if both `tmNum` and `tmDen` are zero.

Hi! Do you think this can be closed? I have not seen any other occurrence of the problem, so I would think too that this was a setup issue on...

Hi! Sorry about the delay. This is fixed in Emoji.Wpf 0.3.4.

I’m closing this issue because I believe it was fixed. Please feel free to reopen if the problem is still there.

Hi! Sorry about the delay. This is fixed in Emoji.Wpf 0.3.4.

Hi! I believe this is finally fixed in emoji.wpf 0.3.4, available on NuGet. Can you please confirm?