Sam Edson
Sam Edson
Hey @Thaina, right now I don't know of a good way to do this. It may be technically possible by swapping out the Google Service files at runtime. If you...
Hey thank you for the feedback. We don't have a good way to do this right now because customers usually want a guarantee that crash reports are sent in order...
Hey folks, this can happen if no symbols are uploaded for that crash. Are you getting readable stacktraces for other native crashes in your app?
I can validate that the Crashlytics iOS SDK and the Crashlytics-specific parts of the Unity plugin do not require the push notification entitlement. The only Firebase SDKs that call `didRegisterForRemoteNotificationsWithDeviceToken`...
@wowlocal we're going through and closing out old threads. I'm going to go ahead and close this. If you find the time or want to talk more about it feel...
@visumickey we were seeing empty values for these calls on the Simulator. Let me dig into the exact circumstance more. I thought it was simulator but don't see a definitive...
Closing - this is disabled for Crashlytics anyways so it only impacts FirePerf customers (who already experience this via the FirePerf SDK)
@FodderMK, we had a bug about this in the past: https://github.com/firebase/firebase-unity-sdk/issues/563 We found this is a limitation in how Unity handles unhandled exceptions. There's advice in the comment on how...
@acecilia I've been doing some research on this. One part of the error I'm researching is: `Domain=NSPOSIXErrorDomain Code=55 \"No buffer space available\"` Based on that, it seems to be something...
> Package.swift needs updates @paulb777 so I thought that too, but for some reason we don't specify the Analytics Interop file here: https://github.com/firebase/firebase-ios-sdk/blob/master/Package.swift#L492-L533 Even though we do in the podspec:...