Plugin fails to build (4.x, windows)
I'm building the plugin on my Windows machine.
My compilation Pipeline uses VIsual Studio 2022 (rather, its build tools) and scons 4.7.
I have several errors where private members of Bullet are being referenced.
Many of those instances can be "fixed" by making those members as protected rather than private. In some cases I'm having to invoke the corresponding getters/setter. (I've actually added a method to increase the value of lifetime directly.
Does that make sense? I'll draft a PR once I'm done and I have something that builds and looks to perhaps work right.
Yes it is an issue that has been reported before but was fixed by the same user by changing its toolchain on Windows. Sure, you can draft a PR against the 4.x branch with the access specifiers changes if you want