sakurawald
sakurawald
similar issue: https://github.com/roswell/roswell/issues/576
There is a compatible issue between `world module` and `Distant Horizons` mod. The real reason requires further study. I will try to fix that if I get more spare time....
It's a bug about the `time sequence of registering fuji worlds` and `the cache of loaded levels in Distant Horizons mod`. Here is how the mod maintains its cache of...
The logs in server start-up shows that the `Distant Horizons` mod only recongnize the vanilla Minecraft dimensions: ``` [16:19:36] [Server thread/INFO] (LodWorldGen) DH TerraFirmaCraft detection: false [16:19:36] [Server thread/INFO] (LodWorldGen)...
I have test and try to find a easy solution, but it seems hard. 1. The `DH` still only captures the early loaded dimensions, for some `runtime dimensions` that loaded...
It should be fixed in next version.
Still existed. Steps to reproduce: 1. Open a text buffer. 2. Navigating your cursor. 3. Each time your cursor moved to a new position, the memory usage grow.
See https://github.com/sakurawald/fuji/issues/236 The back-port should be done after the project refactor. Currently the project heavily relys on the underlying minecraft version, making the back-porting harder.
The codebase of minecraft changes in major version, so i only consider some popular versions to back-port. Like `1.20.1`, some older versions will be considered later.
At this time, the lowest supported MC version is `MC 1.20.1`, the `MC 1.19.4` is a bit old. The stats here https://modrinth.com/mod/fabric-api/versions?g=1.20.1&g=1.19.4 shows that the `MC 1.19.4` gets less download...