saikyun
saikyun
A thought; maybe arcadia shouldn't even be a part of the tutorial repo, but instead downloading arcadia could just be a step in the project setup. :)
I made a workaround to progress in the tutorial by creating an empty object and adding all GOs as children to it, and destroying all children on that GO when...
Here's a whole working example: ``` (ns fighter-tutorial.core (:use arcadia.core arcadia.linear) (:require [arcadia.sugar :as a] [arcadia.scene :as scn]) (:import [UnityEngine Collider2D Physics GameObject Input Rigidbody2D Vector2 Mathf Resources Transform Quaternion...
@sogaiu Cool! I'm happy to hear that. :)